Friday, June 29, 2012

Mass Effect: Organics vs Synthetics

The Mass Effect franchise started in November 2007 when the first game launched on the Xbox 360.  The narrative is an epic space opera, with a somewhat realistic take on our own future (not a far, far away galaxy like in Star Wars, but rather our own Milky Way in the 2180s).



I love all of the 3 main games that have come out since.  Mass Effect 3 recently came out in March (during spring break nonetheless!) and I spent 30+ hours over a few days, completing every quest and exploring as much of the galaxy as I could.  I was happy with the game (one of my rare game purchases), but the ending was... not satisfying.  For those who already played the game or do not intend on playing, read on, as there will be spoilers!

The reason for me bringing up ME3 now is that, earlier this week on June 26th, Bioware (the developers) released free DLC (downloadable content) for the game.  "The Extended Cut" makes some changes to the ending of the game for the many that voiced their anger and frustration at the original ending.  The new content mostly just expands and explains a few details, but overall, is "too little, too late" for most gamers, myself included.  Still, I am ok with this.  The story always did revolve around the struggle between organics and synthetics, and I feel the new endings (and the supposed "best" and "most canon" Synthesis ending) are for the best.  This ending, seen below, delves into a lot of philosophical thought regarding this struggle (the "new" Refusal ending delves a little further).  "When fire burns, is it at war?  Is it in conflict?  Or is it simply doing what it was created to do?"  "The created will always rebel against the creators."  The only way for peace and ultimate evolution of all life, organic and synthetic, is the synthesis of both, a harmonic combination.